
World in Conflict’s single player mode will offer a deep and emotional storyline created by renowned author and cold war authority, Larry Bond players will strap on the combat boots of a young field commander featuring Hollywood voice-over talent and a thrilling personal journey through World War III.
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World in Conflict focuses on tactical combat to create a game that is fast and hard-hitting – much like an FPS – by removing traditional base-building and resource gathering in favor of instant warfare and by doing so, creating a new category of PC games: Action-Strategy.World in Conflict on consoles will be an amazing extension of an already great gaming franchise.” “World in Conflict is being reinvented for Xbox 360 and the PS3, with innovative features and new single player and multiplayer content created for the console audience. “World in Conflict was one of the best games on any platform in 2007 and its innovative action-focused gameplay makes it a perfect fit for the transition to consoles,” said Martin Tremblay, president of worldwide studios, Sierra Entertainment. More information on the PC release will be provided soon. The new content will also be made available for personal computer as an add-on to the original World in Conflict game. World in Conflict, originally created by Sierra's-own Massive Entertainment, is being redesigned for consoles and will also include a host of new content for both the single-player campaign and the game's award-winning multiplayer mode. The game also features a deep single-player campaign that showcases Hollywood-quality storytelling of the Cold War gone hot. World in Conflict features an innovative gameplay mechanism that removes traditional resource-gathering and base-building in favor of non-stop combat, tactical decisions and FPS-like intense action. World in Conflict asks the terrifying question, what if the Cold War didn’t end? The award-winning game represents the next-generation of strategy titles, pitting Cold War-era superpowers against one another with completely destructible 3D battlefields and blistering visuals using DX10 technology.
